H a l t o n A c a d e m y

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Contact Info

Halton Academy For Management and Technology Private Limited,
39/2475-B1 LR Towers, South Janatha Road, Palarivattom, Ernakulam, Kerala - 682025, India.

+91-7511-1890-01

4 Francis Street, le2 2bd, England,
United Kingdom.

hello@haltonacademy.com

MSc in Animation

Semester-wise Syllabus for MSc in Animation

 

Semester 1: Foundations of Animation

  1. Principles of Animation

    • 12 basic animation principles (squash & stretch, timing, anticipation, etc.).

    • Traditional vs. digital animation techniques.

  2. Digital Art & Design

    • Fundamentals of drawing, composition, color theory, and digital painting.

    • Tools: Adobe Photoshop, Illustrator.

  3. 2D Animation Techniques

    • Frame-by-frame animation, rigging, and motion graphics.

    • Tools: Adobe Animate, Toon Boom Harmony.

  4. 3D Modeling Basics

    • Introduction to polygonal modeling, texturing, and lighting.

    • Tools: Autodesk Maya, Blender.

  5. Storyboarding & Pre-visualization

    • Script breakdown, shot composition, and animatics.

  6. Practical Lab Work

    • Hands-on exercises in 2D/3D animation and design.


Semester 2: Advanced Animation & VFX

  1. 3D Animation & Rigging

    • Character rigging, weight painting, and keyframe animation.

    • Tools: Maya, Cinema 4D.

  2. Visual Effects (VFX) Fundamentals

    • Particle systems, dynamics (fire, smoke, fluids), and compositing.

    • Tools: Adobe After Effects, Nuke.

  3. Motion Graphics & Typography

    • Kinetic typography, infographics, and broadcast design.

    • Tools: After Effects, Cinema 4D.

  4. Game Asset Creation

    • Low-poly modeling, UV mapping, and game-ready assets.

    • Tools: Blender, Unity/Unreal Engine.

  5. Sound Design for Animation

    • Foley, voice sync (lip-sync), and audio editing.

  6. Practical Lab Work

    • Short animation projects integrating VFX and motion graphics.


Semester 3: Specialization & Electives

Students choose a specialization track (e.g., 3D Animation, VFX, Game Design, or Interactive Media).

Common Specializations & Subjects:

  1. 3D Character Animation

    • Advanced rigging, facial animation, and body mechanics.

  2. Visual Effects (VFX) & Compositing

    • Green screen keying, CGI integration, and matte painting.

  3. Game Design & Interactive Media

    • Level design, real-time rendering, and VR/AR animation.

  4. Stop Motion & Experimental Animation

    • Claymation, puppet animation, and mixed-media techniques.

  5. Digital Sculpting & High-Detail Modeling

    • ZBrush for character/environment sculpting.

  6. Research Methodology in Animation

    • Thesis preparation, case studies, and industry trends.


Semester 4: Thesis Project & Industry Internship

  1. Capstone Animation Project

    • Develop a short film, game prototype, or VFX demo reel.

  2. Industry Internship (Optional)

    • Work with animation studios, gaming companies, or VFX firms.

  3. Portfolio Development

    • Showcase work for job placements (Demo Reel, ArtStation, Behance).

  4. Seminar & Viva Voce

    • Present and defend the thesis project.